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[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Other Multi-Monitor Solutions   Topic: sgu 2.11? link isnt working.

Posted: 02 Sep 2009, 17:35 

Replies: 1
Views: 838


link should be working now. :)

Also see link below for more info:

http://www.widescreengamingforum.com/forum/viewtopic.php?t=16080

 Forum: Multi-Monitor Gaming   Topic: NFS Shift Showcased at Gamescom w/TripleHead2Go

Posted: 21 Aug 2009, 23:10 

Replies: 8
Views: 2303


More pics:

http://www.needforspeed.com/portal/site/nfs/news/details?contentId=a0bcead4ce933210VgnVCM1000006017780aRCRD


@Ed - Security here is pretty tight! ;)

 Forum: Multi-Monitor Gaming   Topic: NFS Shift Showcased at Gamescom w/TripleHead2Go

Posted: 21 Aug 2009, 22:50 

Replies: 8
Views: 2303


Hi all, Just thought i'd give you the heads-up about the Gamescom setup we coordinated with EA for NFS SHIFT. 8 TH2Go Stations networked for competitive races with TH2Gos as prizes. I'm sure more pics and news about the setups will surface, but for now you can check out the post & pics on the NFS si...

 Forum: Request/Discuss Game Solutions   Topic: East India Company : flawless ws support, but...

Posted: 19 Aug 2009, 23:34 

Replies: 7
Views: 2357


The support should be perfect in the final release version. Not only will the world map display at full triplehead resolution (no letterboxing), but the scroll feature (normally disadvantaged in RTS games w/TH) will be optimized as well. Essentially there will be a "soft scroll" and "hard scroll" as...

 Forum: Multi-Monitor Gaming   Topic: TH2Go & DCS:Black Shark?

 Post subject: TH2Go & DCS:Black Shark?
Posted: 14 Aug 2009, 04:57 

Replies: 6
Views: 2048


they have indicated it was too late to fix for 1.01 but will be fixed for 1.02

 Forum: Other Multi-Monitor Solutions   Topic: help with odd ATI/triplehead problem

Posted: 20 Jul 2009, 17:35 

Replies: 19
Views: 5358


Hi All, If you are having any issues with the 9.7 beta, try reverting to the 9.5 release to go along with our new firmware and PD 2.05. Catalyst 9.5 Actually contained the primary fixes for ATI compatibility w/TripleHead2Go already. Catalyst 9.6 appears to have caused a regression in compatibility, ...

 Forum: Other Multi-Monitor Solutions   Topic: Ati Catalyst 9.6 working with 5040x1050

Posted: 29 Jun 2009, 21:45 

Replies: 29
Views: 6708


Hi all, Just a minor update to my previous post: In addition to the 2.05 Powerdesk and 9.7 Catalyst driver, you will also need to flash your TripleHead2Go firmware to a new version that supports the 59Hz timing. This will be available for download around the same time that 9.7 releases. I will keep ...

 Forum: Multi-Monitor Gaming   Topic: HD 4870 X2 + triplehead

 Post subject: HD 4870 X2 + triplehead
Posted: 29 Jun 2009, 21:43 

Replies: 27
Views: 5910


Hi all, Just a minor update to my previous post: In addition to the 2.05 Powerdesk and 9.7 Catalyst driver, you will also need to flash your TripleHead2Go firmware to a new version that supports the 59Hz timing. This will be available for download around the same time that 9.7 releases. I will keep ...

 Forum: Multi-Monitor Gaming   Topic: so who is going to get the new display port version th2g?

Posted: 26 Jun 2009, 23:57 

Replies: 18
Views: 4160


My post about DisplayPort in the following thread might be useful for you guys also:
http://www.widescreengamingforum.com/node/10709t=15

 Forum: Multi-Monitor Gaming   Topic: HD 4870 X2 + triplehead

 Post subject: HD 4870 X2 + triplehead
Posted: 26 Jun 2009, 23:29 

Replies: 27
Views: 5910


Hi all, I wanted to wait to make this announcement until Catalyst 9.7 was officially released, but since I forsee lots of discussion about this, I've decided to let everyone know now. As of the 9.7 Catalyst build (releasing in July), combined with Matrox's new Powerdesk 2.05 (released yesterday), al...

 Forum: Other Multi-Monitor Solutions   Topic: Ati Catalyst 9.6 working with 5040x1050

Posted: 26 Jun 2009, 23:14 

Replies: 29
Views: 6708


Hi all, I wanted to wait to make this announcement until Catalyst 9.7 was officially released, but since I forsee lots of discussion about this, I've decided to let everyone know now. As of the 9.7 Catalyst build (releasing in July), combined with Matrox's new Powerdesk 2.05 (released yesterday), al...

 Forum: Other Multi-Monitor Solutions   Topic: Matrox Releases DH2Go and TH2Go Display Port Editions

Posted: 26 Jun 2009, 22:43 

Replies: 32
Views: 7176


Hi everyone, To clarify a few items: - The GXM DP Editions will need to be connected to a GPU with a DisplayPort output (or Mini-DisplayPort output in the case of Apple products). Using a DVI-to-DP adapter on the input side of the GXM DP will not work. - On the GXM DPs output side, a DP-to-DVI, DP-t...

 Forum: Multi-Monitor Gaming   Topic: Can't Get BlackShark on Screen

Posted: 23 Jun 2009, 23:37 

Replies: 3
Views: 1394


Not sure if the solution here will help:
http://forums.eagle.ru/showthread.php?t=42423

Set desktop resolution lower, then launch BlackShark and set higher res only in-game.

 Forum: Multi-Monitor Gaming   Topic: What Am I Doing Wrong?

 Post subject: What Am I Doing Wrong?
Posted: 23 Jun 2009, 20:41 

Replies: 2
Views: 1016


Hi JohnBoy,

If you take a look at any screenshots on our Surround Gaming zone, these will be accurate of the TripleHead playing experience. Most shots are also done at 3840x1024.
http://www.matrox.com/graphics/surroundgaming/en/home/

 Forum: Multi-Monitor Gaming   Topic: SGU 2.10 is out !

 Post subject: SGU 2.10 is out !
Posted: 23 Jun 2009, 20:23 

Replies: 10
Views: 3030


Hi Bobd, We haven't been able to recreate the issue in-house even after trying numerous different system configurations. The lead coder for the SGU has also been trying different things to duplicate the bug but hasn't been successful unfortunately. As an alternative you can revert back to one of the...

 Forum: Multi-Monitor Gaming   Topic: Rise of Flight, to ship with support for TH2Go

Posted: 17 Jun 2009, 07:14 

Replies: 49
Views: 11718


We are working with Jason and the RoF developers to clarify what needs to be fixed and work toward a solution as quickly as possible.

I know everyone, including the devs & the publisher, will want the best possible TripleHead experience for RoF players.

 Forum: Multi-Monitor Gaming   Topic: SimHQ chats with Matrox's Mark Bush at E3

Posted: 17 Jun 2009, 07:10 

Replies: 3
Views: 1076


Thanks Joe :cheers

Among the various E3 show highlights, we discovered that Mini Me loves gaming with TripleHead2Go! :onethumb

http://www.youtube.com/watch?v=UoldipVnZfE

he spent a solid 20 minutes at the booth playing!

 Forum: Multi-Monitor Gaming   Topic: SGU 2.10 is out !

 Post subject: SGU 2.10 is out !
Posted: 25 May 2009, 22:17 

Replies: 10
Views: 3030


Thanks guys, we'll look into this asap.

 Forum: Other Multi-Monitor Solutions   Topic: **** SGU v2.11 RELEASED ****

Posted: 14 May 2009, 20:05 

Replies: 4
Views: 1546


Hi all, We recently released SGU v2.11 with 15 new titles and updated the Surround Gaming Page with new feature pages and screenshots: http://www.matrox.com/graphics/surroundgaming/en/home (copied from my v2.10 announcement post since this info is still relevant): As mentioned in previous posts, mos...

 Forum: Multi-Monitor Gaming   Topic: SGU 2.10 is out !

 Post subject: SGU 2.10 is out !
Posted: 14 May 2009, 19:48 

Replies: 10
Views: 3030


Hi bobd,

Can you explain more precisely the problem you are seeing with the SGU?

We'd be happy to look into this further if you are able to clarify the issue specifically.

Thanks,
Mark
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