Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Multi-Monitor Gaming   Topic: Project torque

 Post subject: Project torque
Posted: 12 Feb 2008, 21:27 

Replies: 3
Views: 1514


I have been playing project torque for a month or two now, but single screen only. I gave up on the TH2G a while ago, switched to SoftTH. I can confirm that there's no way to get SoftTH to work with it, because of the draconian cheat blocking software it uses (GameGuard). It simply will not allow a ...

 Forum: Multi-Monitor Gaming   Topic: 24" monitors

 Post subject: 24" monitors
Posted: 12 Nov 2007, 07:18 

Replies: 4
Views: 1292


Its quite simple: set both your monitors to 1280x1024. If you can stand the resulting image, go ahead and get the triplehead. Any problems should become immediately apparent.

 Forum: Multi-Monitor Gaming   Topic: Featured Review: TripleHead2Go Digital Edition

Posted: 12 Nov 2007, 05:36 

Replies: 21
Views: 5739


Things that would've been nice to mention were how Windows handles 1 logical monitor (answer: not well), and if there are any programs which can make the experience nicer. For example, you know what would be sweet? If every monitor had its own taskbar, so that when you drag windows to another monit...

 Forum: Multi-Monitor Gaming   Topic: Issue with no display on reboot

Posted: 08 Nov 2007, 22:05 

Replies: 5
Views: 1386


I'm having a VERY annoying issue... If I shut down my PC. Then when I turn it on again the displays do not activate. The PC will boot up but no displays will work. My DTH2G's light is red. The only way I can get it to work is to plug in one of my monitors, start the bootup and then hot swap it to t...

 Forum: Multi-Monitor Gaming   Topic: Featured Review: TripleHead2Go Digital Edition

Posted: 08 Nov 2007, 21:30 

Replies: 21
Views: 5739


Ibrin, thanks for your response. Please dont think that I'm trying to attack you or your review. I'm just throwing some (hopefully) constructive criticism out there. I realize you did your best with what you have. I just want WSGF to have a good professional review that really answers people's quest...

 Forum: Multi-Monitor Gaming   Topic: Featured Review: TripleHead2Go Digital Edition

Posted: 04 Nov 2007, 20:20 

Replies: 21
Views: 5739


I've been waiting for WSGF to review this thing for a long time. I own a TH2Go analog, and I'm pretty dissatisfied with it because of image problems at 75 or 85 Hz. I run 3 22" CRTs, so thats important to me. You touched on a lot of good points... but I cant help but feel the review is lacking. Plea...

 Forum: Multi-Monitor Gaming   Topic: Matrox Graphics launches TripleHead2Go Digital Edition

Posted: 08 Mar 2007, 18:05 

Replies: 21
Views: 5223


Yeah, i see that now: 1x HD-15 (analog) for input, 1x DVI-I (digital) for input, 3x DVI-I (digital) for output, 1x USB for power DVI-I are analog or digital. Now the problem is, all the resolutions are listed as 60Hz. If they dont add a 75Hz res (at least) its useless for CRTs, unless you really enj...

 Forum: Multi-Monitor Gaming   Topic: Matrox Graphics launches TripleHead2Go Digital Edition

Posted: 08 Mar 2007, 17:26 

Replies: 21
Views: 5223


Its not the version of directX that limits the resolution, its the hardware itself. Guys have already run games higher than 4096 on geforce 8800s using softTH. That was on dx9 games (one of the racing ones, LFS i think). Shouldn't be any reason matrox can't do higher resolutions, you just need G80 o...

 Forum: Multi-Monitor Gaming   Topic: Need your opinions lads

 Post subject: Need your opinions lads
Posted: 01 Feb 2007, 12:50 

Replies: 9
Views: 2540


James, I hate to break it to ya, but ATI is _Not_ an option for triplehead gaming. You'll regret it bigtime, so dont waste your money. The max rez your card can display on each monitor is 800x600 (thus 2400x600 in surround-speak). Unless you enjoy playing games at such a low rez, plus the blurriness...

 Forum: Multi-Monitor Gaming   Topic: BIG NEWS: rFactor solves "fisheye" effect w/ TH2G

Posted: 27 Jan 2007, 09:24 

Replies: 27
Views: 7481


Wow thats awesome. I wonder though, is this gonna look funny if the outside monitors aren't angled in as much?

Man, i really gotta get my pit built so I can try this stuff.

 Forum: Multi-Monitor Gaming   Topic: SoftTH - Triplehead in software, no TH2G req'd!

Posted: 23 Jan 2007, 14:39 

Replies: 27
Views: 7619


Hehe, i knew this post was gonna be interesting, welcome Brad :) I'm not sure this will work in SLI mode like the TH2G will, because SLI mode disables the secondary monitors. As you said, its likely that nvidia could easily integrate this into their drivers, and probably make SLI work, but I doubt i...

 Forum: Multi-Monitor Gaming   Topic: SoftTH - Triplehead in software, no TH2G req'd!

Posted: 23 Jan 2007, 06:32 

Replies: 27
Views: 7619


I just discovered this in my travels: http://www.kegetys.net/SoftTH/ Its basically a hacked direct3d.dll that lets you do triple head without the dedicated matrox hardware. There's some performance penalty of course, due to the need to copy two framebuffers across to system memory. However, this wou...

 Forum: Multi-Monitor Gaming   Topic: What do you think of the gaps/bars between the screens

Posted: 10 Jan 2007, 22:21 

Replies: 32
Views: 7745


I voted that I dont really notice it anymore. Its still there, but when gaming i concentrate on the center, and the surround is just immersion. Depends on the game, i guess. I have CRTs so i get about 2 inch gap between screens. However, I have a solution to make it all go away... Fresnel Lenses. On...

 Forum: Multi-Monitor Gaming   Topic: Digital DualHead2Go

 Post subject: Digital DualHead2Go
Posted: 09 Jan 2007, 21:00 

Replies: 24
Views: 5956


While this is exciting news, everybody can stop getting their hopes up for crazy high resolutions on a digital TH2Go. To further build on RUS007's statement, Matrox said on their old forum that no video card in existence supports 3D in resolutions higher than 4096 per side. Its a limitation of how G...
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