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Forum: Request/Discuss Game Solutions Topic: why 3 widescreen if can be 9, here you have: |
RavenGT |
Posted: 06 Dec 2008, 22:04
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Replies: 4 Views: 1061
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Why game when the seam is right in the center? The center is uh, pretty important when it comes to gaming |
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Forum: Multi-Monitor Gaming Topic: NFS: ProStreet |
RavenGT |
Posted: 21 Nov 2007, 07:11
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Replies: 23 Views: 6039
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Forum: Multi-Monitor Gaming Topic: NFS: ProStreet |
RavenGT |
Posted: 20 Nov 2007, 21:52
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Replies: 23 Views: 6039
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[quote]Before anybody bashes the game again, Need for Speed ProStreet does support 16:9, 16:10, 4:3, 5:4...along with +hor and no HUD stretches (oh snap, EA!) And there is no real FOV or whatever like a FPS, the FOV constantly changes with the speed. However I never tested triplehead so I don't kno... |
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Forum: Multi-Monitor Gaming Topic: NFS: ProStreet |
RavenGT |
Posted: 20 Nov 2007, 06:44
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Replies: 23 Views: 6039
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Before anybody bashes the game again, Need for Speed ProStreet does support 16:9, 16:10, 4:3, 5:4...along with +hor and no HUD stretches (oh snap, EA!) And there is no real FOV or whatever like a FPS, the FOV constantly changes with the speed. However I never tested triplehead so I don't know about ... |
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Forum: Request/Discuss Game Solutions Topic: NFS ProStreet Camera Hack just like NFSMW? |
RavenGT |
Posted: 20 Nov 2007, 06:23
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Replies: 13 Views: 5143
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I'd love a camera hack to do some car presentations for online NFS showrooms. EA just don't quite understand that their photo mode is useless. |
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