Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Detailed Widescreen Reports   Topic: No Man's Sky

 Post subject: Re: No Man's Sky
Posted: 26 Jul 2018, 20:29 

Replies: 34
Views: 33051


susahamat wrote:
UPDATE : FOV Changer (Foot and Ship) Trainer/CheatEngineTable to Remove limit 100 for GOG and STEAM are added, download in attachment http://www.wsgf.org/dr/no-mans-sky/en make sure the game on latest update v1.51 , update for GOG 1.51 is delayed


Sadly this isn't working with the NEXT update

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Best FOV for LG 29UC88?

 Post subject: Re: Best FOV for LG 29UC88?
Posted: 03 Apr 2018, 02:12 

Replies: 3
Views: 3228


For 21:9 I find 110 best or as close to that as possible.

 Forum: Detailed Widescreen Reports   Topic: No Man's Sky

 Post subject: Re: No Man's Sky
Posted: 21 Aug 2017, 02:39 

Replies: 34
Views: 33051


How we looking with the latest update 1.32?

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Resident Evil 7 No 21:9 support

Posted: 21 Feb 2017, 05:52 

Replies: 307
Views: 252157


In 2017 why is it such a massive struggle to get a normal FOV and proper widescreen support, we have to use trainers made by people and crazy HEX exe hacks to get the game running as it should. Then when you finally get in to game it looks an absolute mess because of all the monstrous filtering they...

 Forum: 21:9 & Ultra-Wide Gaming   Topic: Bioshock Remastered Ultrawide Fix

Posted: 16 Oct 2016, 02:07 

Replies: 5
Views: 19798


Sadly the original version is better than the "remaster" in every respect. I recommend giving that version a go!

 Forum: AMD Eyefinity Discussions   Topic: P.L.P. finally officially supported by Eyefinity with R9 285

Posted: 29 Dec 2015, 05:51 

Replies: 12
Views: 9357


How many years late is this.... I remember this thread I made over 5 years ago:

http://www.wsgf.org/forums/viewtopic.php?t=19592

Unfortunately I had long given up hope and sold on my PLP setup....

 Global announcement   Topic:

Posted: 15 Aug 2012, 11:26 

Replies:
Views:


Id definitely be initerest in this!

 Forum: NVIDIA Surround Gaming   Topic: GTX 680 Supports PLP?

 Post subject: GTX 680 Supports PLP?
Posted: 01 May 2012, 22:24 

Replies: 1
Views: 1244


I read on some other discussion boards that the new GTX 680 supports PLP ( Portrait / Landscape / Portrait ) configurations, is there any truth to this?

If so then a GTX680 is shortly going to be making its way to me!

 Forum: Multi-Monitor Gaming   Topic: Witcher 2 - letter box

 Post subject: Re: Witcher 2 - letter box
Posted: 06 Jun 2011, 06:57 

Replies: 529
Views: 130705


One issue i seem to get is an odd sort of "motion blur" when i run, this issue is not present when flawless isnt running.

 Forum: AMD Eyefinity Discussions   Topic: PLP configurations eyefinity, Heres a little "trick" working

Posted: 21 Apr 2011, 14:53 

Replies: 56
Views: 32463


[quote]Has anyone had any luck with source engine games, really want to play portal 2 in PLP =(. Was thinking something along the lines of maybe trying to change the resolution from the devoloper console once in the game, but cannot seem to find any options. Launcher options will not work as earlie...

 Forum: AMD Eyefinity Discussions   Topic: PLP configurations eyefinity, Heres a little "trick" working

Posted: 20 Apr 2011, 20:16 

Replies: 56
Views: 32463


Has anyone had any luck with source engine games, really want to play portal 2 in PLP =(. Was thinking something along the lines of maybe trying to change the resolution from the devoloper console once in the game, but cannot seem to find any options. Launcher options will not work as earlier discus...

 Forum: Detailed Widescreen Reports   Topic: Two Worlds

 Post subject: Two Worlds 2
Posted: 24 Jan 2011, 05:38 

Replies: 7
Views: 2948


Currently Working on a detailed report but this is a post of how to manually adjust the resolution if not selectable within game options. To set a custom resolution within two worlds 2 use the following: Within "run" or simply within search box of windows Vista and 7 type "regedit" Go to the followi...

 Forum: Multi-Monitor Gaming   Topic: Two Worlds 2

 Post subject: Re: Two Worlds 2
Posted: 24 Jan 2011, 05:31 

Replies: 1
Views: 1213


I think the newest version "gold hotfix patch" 1.12 comes with a moveable HUD!

 Forum: AMD Eyefinity Discussions   Topic: Display port & 6970 issues ( worked fine on my old 5850 )

Posted: 31 Dec 2010, 09:37 

Replies: 2
Views: 1096


I previously had an ATI 5850 along with 2 monitors connected with DVI then used a passive Display port to VGA adaptor to get my third monitor working. This all worked fine. Now i have just changed to an ATI 6970 and my adaptor no did the job since it only features mini display port. So instead i pur...

 Forum: AMD Eyefinity Discussions   Topic: PLP configurations eyefinity, Heres a little "trick" working

Posted: 15 Dec 2010, 02:15 

Replies: 56
Views: 32463


I have just purchased a 6970, will be interesting to see how well it performs using this "trick".

 Forum: AMD Eyefinity Discussions   Topic: force any res in window

 Post subject: Re: force any res in window
Posted: 09 Jul 2010, 02:21 

Replies: 4
Views: 1602


You need to take a look at this thread.

http://www.widescreengamingforum.com/forum/viewtopic.php?f=64&t=19007

 Forum: Detailed Widescreen Reports   Topic: Assassin's Creed II

 Post subject: Re: Assassin's Creed 2
Posted: 23 Apr 2010, 00:17 

Replies: 21
Views: 6187


The link from the wiki doesn't work for this game.

If people want to get into the config see :-

"C:UsersAdministratorAppDataRoamingUbisoftAssassin's Creed 2"

 Forum: AMD Eyefinity Discussions   Topic: Cant rotate to portrait?

Posted: 21 Apr 2010, 12:00 

Replies: 3
Views: 1335


I had exactly the same problem, a full driver cleaner did not eliminate the problem. I eventually fixed it by messing around with groups and enabling and disabling them and it sorted itself. Another apparent fix is to revert to 9.12

 Forum: AMD Eyefinity Discussions   Topic: PLP configurations eyefinity, Heres a little "trick" working

Posted: 20 Apr 2010, 19:46 

Replies: 56
Views: 32463


Can you please share how you made Dirt 2 work?


http://www.widescreengamingforum.com/node/11999

C:UsersAdministratorDocumentsMy GamesDiRT2hardwaresettingshardware_settings_config.xml

 Forum: AMD Eyefinity Discussions   Topic: PLP configurations eyefinity, Heres a little "trick" working

Posted: 20 Apr 2010, 04:42 

Replies: 56
Views: 32463


Another game it works perfectly with is Trine, really good framerate ( only 1 gpu active ) but you can windowed mode and hide all the bars so effectively it looks fullscreen =D
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