Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Forum: Blogs   Topic: Thanks, WSGF !

 Post subject: Re: Thanks, WSGF !
Posted: 24 Apr 2013, 02:12 

Replies: 13
Views: 9842


[ :ugeek: - I had to make the rendering near-plane closer to the camera depending on aspect ratio to compensate for that without losing depth precision unnecessarily on 16:9 setups; as a result you might see slightly more z-fighting in some specific places when playing with 3 monitors, but things l...

 Forum: NVIDIA Surround Gaming   Topic: Open Source Future for SoftTH ???

Posted: 15 Nov 2012, 09:38 

Replies: 1
Views: 3197


I'm actually surprised that this hasn't happened yet.

 Forum: News   Topic: No DirectX 11.1 for Windows 7 planned?

Posted: 13 Nov 2012, 06:28 

Replies: 5
Views: 4240


and i still have absolutly no idea what in DX11.1 is better than DX11 Me neither, and if folks on this forum don't, then it must not be worth much... The biggest thing is definitely the Shader Debugging features. I wouldn't be surprised to see DX11.1 become popular at least amongst developers for t...

 Forum: Site News & Suggestion Box   Topic:

 Post subject: Then yeah I have no problem
Posted: 12 Jun 2012, 01:59 

Replies:
Views:


Then yeah I have no problem with it,

 Forum: Site News & Suggestion Box   Topic:

Posted: 11 Jun 2012, 18:43 

Replies:
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Alternatively the whole site could look like this at a set width :p (Right now just the news page does due to the eyefinity video.)

 Forum: General Gaming Discussions   Topic: I hope this is fake...

 Post subject: Battlefield - Elite
Posted: 06 Jun 2012, 02:09 

Replies: 6
Views: 4267


Battlefield - Elite

 Forum: General Gaming Discussions   Topic:

Posted: 19 Apr 2012, 00:54 

Replies:
Views:


I'd be down for a Valve game or Tribes: Ascend tournament.

TF2 is usually played 6v6 competitively, L4D2 is 4v4 obviously, CS:S is 5v5, Tribes is typically 8v8.

Preferably TF2 or Tribes since they are quality F2P games and hence everyone has access.

Edit: Tribes is Vert- poop.

 Forum: Hardware Discussions   Topic: What height should my monitors sit at?

Posted: 17 Apr 2012, 10:13 

Replies: 5
Views: 5360


its down to personal preference, but i always set mine up so my eyes are level with the centre of the screen


This is from beginning to end the correct answer.

 Forum: Site News & Suggestion Box   Topic: Can't log in? Try this

 Post subject: Paradigm Shifter wrote:Of
Posted: 04 Apr 2012, 23:26 

Replies: 8
Views: 4675


Of course, that only applies if you don't have Firefox set to clear all cookies on exit, or some similar thing.


The horror.

 Forum: Site News & Suggestion Box   Topic: Ibrin is no more! What is this? I don't even!

 Post subject: Delph. Screw you buddy.
Posted: 25 Mar 2012, 14:24 

Replies: 11
Views: 5574


Delph. Screw you buddy.

 Forum: General Gaming Discussions   Topic:

 Post subject: JASON, JASON, JASON, JASON,
Posted: 23 Mar 2012, 00:21 

Replies:
Views:


JASON, JASON, JASON, JASON, JASON!

 Global announcement   Topic:

 Post subject: Very nice find Vicious!I
Posted: 18 Mar 2012, 05:08 

Replies:
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Very nice find Vicious!

I wonder how this was done from a programming standpoint.

 Forum: AMD Eyefinity Discussions   Topic: 6970 x 3-VGA? Card broken or am I missing something?

 Post subject: Moose: He's using VGA
Posted: 15 Feb 2012, 23:01 

Replies: 8
Views: 3131


Moose: He's using VGA monitors. mini-DP to VGA (D-Sub) will work fine for him.

See: http://widescreengamingforum.com/forum/11623/displayport-vga-adapter-successful-3-monitor-eyefinity

 Forum: Hardware Discussions   Topic: Samsung UN40D5005 Alright for Eyefinity?

 Post subject: It's all the signal
Posted: 04 Feb 2012, 03:33 

Replies: 5
Views: 2066


It's all the signal processing that they do that causes their input lag. I'd look around on sites like AVS Forum for detailed input lag measurements across various T.V.'s

If the TV has a 'Game mode' that's usually the best setting for Input lag.

 Forum: AMD Eyefinity Discussions   Topic: Eyefinity 2.0 Screen Shots

 Post subject: Catalyst 12.2 Preview just
Posted: 25 Jan 2012, 21:02 

Replies: 17
Views: 5032


Catalyst 12.2 Preview just landed 20 minutes ago.

Relative to your interests I suppose!

http://support.amd.com/us/kbarticles/Pages/Catalyst122Previewdriver.aspx

 Forum: Multi-Monitor Gaming   Topic: Diablo 3 won't support 3-monitors

 Post subject: >16:9 only worked in Alpha,
Posted: 23 Oct 2011, 11:11 

Replies: 93
Views: 27944


>16:9 only worked in Alpha, it never worked in SC2 beta EvilEngineer.

 Forum: Multi-Monitor Gaming   Topic: Driver: San Francisco

 Post subject: How the.....?!
Posted: 27 Sep 2011, 06:04 

Replies: 28
Views: 10678


How the.....?!

 Forum: Multi-Monitor Gaming   Topic: counter-strike source, triple monitor

 Post subject: Delphium wrote:No softth is
Posted: 24 Sep 2011, 00:32 

Replies: 16
Views: 7938


No softth is not required, it is a software alternative to eyefinity and surround (which are hardware solutions).


Do either nvidia or AMD support 3:4, 16:10, 3:4 yet though? I've been out of it for a little while.

 Forum: Multi-Monitor Gaming   Topic: counter-strike source, triple monitor

 Post subject: Do you have SoftTH set up
Posted: 22 Sep 2011, 16:47 

Replies: 16
Views: 7938


Do you have SoftTH set up already?

 Global announcement   Topic:

 Post subject: DirectX 11.1
Posted: 16 Sep 2011, 17:02 

Replies:
Views:


Create immersive games using the power of DirectX The new Windows 8 graphics stack is better integrated, making Direct2D, Direct3D, and DirectCompute components easier to use together and requiring fewer duplicated resources than before. Capabilities previously available only in XNA, such as DirectX...
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