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Forum: Detailed Widescreen Reports Topic: Crysis |
DubiZubi |
Posted: 29 Oct 2007, 04:32
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Replies: 51 Views: 21418
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Getting matching shots in that FMV was an absolute bitch.
I could only imagine. :(
Whoever agrees to ban FMV's from this day forward say I!
-I -I -I -I... |
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Forum: Detailed Widescreen Reports Topic: Crysis |
DubiZubi |
Posted: 29 Oct 2007, 04:04
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Replies: 51 Views: 21418
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Huh? where did you get that FMV from? =
Maybe it was on the first time I opened the game, but it was more a sort of a trailer than rather a FMV game-related.
Anyway, I totally forgot about it if it was really in the beginning and I didn't it was necessary to report about it.
MY BAD. |
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Forum: Detailed Widescreen Reports Topic: Crysis |
DubiZubi |
Posted: 27 Oct 2007, 12:04
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Replies: 51 Views: 21418
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/33/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen sup... |
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Forum: Detailed Widescreen Reports Topic: Clive Barker's Jericho |
DubiZubi |
Posted: 26 Oct 2007, 23:55
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Replies: 17 Views: 5019
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One bit of inconsistency here. In the "method" section, you say that all you do is select your resolution, which implies that aspect ratio is automatic. But in "aspect ratio," you say that you select your aspect ratio. What's the complete story? If the game has an aspect ratio option with an "auto"... |
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Forum: Detailed Widescreen Reports Topic: Clive Barker's Jericho |
DubiZubi |
Posted: 26 Oct 2007, 21:57
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Replies: 17 Views: 5019
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Do you mean like the Shenmue fight scenes? Is the camera controled by the game? That is basically a cut-scene. Let's say it is a cut-scene. It uses the game engine, so nothing in your view is flawed. if you use a 4:3 aspect ratio, you will see "less" in this cut-scene, as well in the entire game. S... |
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Forum: Detailed Widescreen Reports Topic: Clive Barker's Jericho |
DubiZubi |
Posted: 26 Oct 2007, 12:41
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Replies: 17 Views: 5019
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/30/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/A" title="This medal is awarded to games which have received perfect scores from the WSGF for their widescreen sup... |
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Forum: Detailed Widescreen Reports Topic: Half Life 2 - Episode 2 & Portal [Native][Hor+] |
DubiZubi |
Posted: 11 Oct 2007, 19:01
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Replies: 2 Views: 1199
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Half Life 2 Episode 2 performs exactly like the original and the first episode, means flawless widescreen support. Same goes for Portal, a small puzzle game that's included in the "The Orange Box", with HL2E2 and Team Fortress 2. The Portal is a HL2 Engine game, which means of course, flawless WS su... |
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Forum: Detailed Widescreen Reports Topic: Neverwinter Nights 2 |
DubiZubi |
Posted: 02 Oct 2007, 06:14
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Replies: 3 Views: 1561
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I can confirm the first expansion pack (AKA "Mask Of The Betrayer") performs exactly like the original game.
Is there a need to do a Detailed Report on it? I will do it if it's necessary. |
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Forum: Detailed Widescreen Reports Topic: Stranglehold v1.1 |
DubiZubi |
Posted: 28 Sep 2007, 03:13
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Replies: 22 Views: 9102
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I did some checking, for example, the top life bar at 1024x768, is exactly like the 1280x720, but the lower round hud element, is way larger in 1024x768. At the one I compared, I also made it smaller a bit. The HUD performs differently. = A question - does HUD enlargement is considered fine, unlike ... |
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Forum: Detailed Widescreen Reports Topic: Stranglehold v1.1 |
DubiZubi |
Posted: 27 Sep 2007, 20:58
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Replies: 22 Views: 9102
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Alright cranky, updated the main post, now you can see about the stretch I'm talking about the HUD. Further more, those "Cut-Scene" I showed before were actually the FMV's I was talking about. those FMV's are like captured game-rendering. Now to clear things up, I've renamed the pictures properly, a... |
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Forum: Detailed Widescreen Reports Topic: Stranglehold v1.1 |
DubiZubi |
Posted: 27 Sep 2007, 05:31
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Replies: 22 Views: 9102
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/59/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/C" title="This score is awarded to games that have received a calculated grade of C for their widescreen support. ... |
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Forum: Detailed Widescreen Reports Topic: FIFA 08 |
DubiZubi |
Posted: 26 Sep 2007, 23:31
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Replies: 8 Views: 4806
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I picked a rather strange game to be my first review. :? and those FMV's I picked, LOL, it's not the "EA Sports" logo, it's the start of the FIFA 08 starting movie, where they do all the tricks and such. Alright, here 3 pictures of team selection: 4:3 16:10 16:9 And here are 3 Main Menu screen: 4:3 ... |
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Forum: Detailed Widescreen Reports Topic: FIFA 08 |
DubiZubi |
Posted: 26 Sep 2007, 20:28
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Replies: 8 Views: 4806
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<div class="drinfo"><span class="boxart"><img src="/f/u/imagecache/game_boxart/contrib/dr/38/boxart.jpg"/></span><br/><br/><span class="grade">Widescreen Grade: <a href="/category/grade/B" title="This medal is awarded to games that have received a calculated grade of B for their widescreen support. ... |
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Forum: Detailed Widescreen Reports Topic: Need for Speed: Carbon |
DubiZubi |
Posted: 27 Dec 2006, 07:16
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Replies: 24 Views: 13727
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I can confirm carbon runs on 1680x1050 on my L204WT.
I would've uploaded a picture, but i formated my computer to install vista, sorry, no picture available. |
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Forum: General Gaming Discussions Topic: Best game of all time...Does WS make it better? |
DubiZubi |
Posted: 17 Oct 2006, 14:12
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Replies: 62 Views: 16871
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It's not an easy one, Lets try some: 1. StarCraft (WarCraft also counts here) 2. Mafia - Probably the best plot for a computer game. 3. TES 4: Oblivion - Need I say more? 4. Diablo Series 5. Tribes 2 - an awesome game that didn't received it's rightful glory. Honorable mentions: *Defcon - You can't ... |
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