Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 15 Jul 2024, 06:00

All times are UTC [ DST ]


Search found 11 matches
Search these results:

Author Message

 Forum: Detailed Widescreen Reports   Topic: Unreal Tournament

Posted: 17 Apr 2008, 11:24 

Replies: 29
Views: 10971


If I set my Y resolution to anything above 1024, it drops back to that figure before loading, no matter what I do. This is on both D3D and OGL. The X resolution remains at what I set it to, and I get that terrible "falling off the right hand side of the screen" thing aapje gets. WinXP, 8800GTX, Deto...

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 18 Sep 2006, 05:25 

Replies: 20
Views: 6627


"The custom resolution cannot be added" is all I get back from nvidia when I try it. Either that, or a BSOD in an nvidia file. It's been years since I saw one of those. That's trying to add any res you can name. 1600x1000, 1280x800, 1920x1080.
Downgrading sound like a plan?

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 17 Sep 2006, 21:50 

Replies: 20
Views: 6627


Because it's made by the same guys who wrote "solid as a rock" Daggerfall, only it's more complex? :)

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 17 Sep 2006, 21:21 

Replies: 20
Views: 6627


and now it's working at 1600x900 while windows is set to 1920x1200... it wasn't doing that before.

To think I actually upgraded to the 90 series for this game :)

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 17 Sep 2006, 21:14 

Replies: 20
Views: 6627


I am indeed using the 90 series, and I wouldn't have purchased a 1920x1200 panel if I didn't have enough ram to run it at native. 6800GT with 256mb. Considering dropping back to older drivers. I think the game just hates 16:10, but works with 16:9. If I can manually set 1600:1000 and 1920:1080 with ...

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 17 Sep 2006, 20:14 

Replies: 20
Views: 6627


1600x900 doesn't work.... UNLESS I set my Windows desktop to that resolution. Then it works like a charm. Now how the hell do I set my desk to 1920x1080? :) Using the nvidia control panel, the "custom resolution" option just says "Nope, can't do that" without giving me so much as a reason why.

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 17 Sep 2006, 12:36 

Replies: 20
Views: 6627


Laptop's native res on it's own screen is 1024x768. I disabled that entirely to test with the 2407.

Define "get it added to your system". That's a bit of a vague one.

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 16 Sep 2006, 19:35 

Replies: 20
Views: 6627


Right, so that's not happening :)

Pity, because it's just about the shiniest thing ever. It deserves widescreen.

 Forum: Request/Discuss Game Solutions   Topic: Counter-Strike 1.6 thoughts...

Posted: 08 Sep 2006, 15:36 

Replies: 14
Views: 12305


I suspect your experiences are going to be along the lines of "the game plays exactly the same, but now I have a migraine".

According to that article, Doom's 60hz tic is only in place to prevent physics exploits, which is all well and good.

 Forum: Request/Discuss Game Solutions   Topic: Counter-Strike 1.6 thoughts...

Posted: 08 Sep 2006, 14:13 

Replies: 14
Views: 12305


Doom 3 was capped to 60fps in order to let everyone's character jump the same distance? That's a strange claim. and one that makes no sense of any kind. Just because something isn't drawn, doesn't mean it doesn't happen. That said, any same multiple of 16 and 9 is technically a widescreen resolution...

 Forum: Request/Discuss Game Solutions   Topic: Homeworld fix not working as described.

Posted: 08 Sep 2006, 06:42 

Replies: 20
Views: 6627


I recently scored a Dell 2407, and I've been adding WS mode to all my games, and loving it. However, I've run into a problem with Homeworld. Yes, I've read this. http://www.widescreengamingforum.com/node/5413 Firstly, all standard menu-selected resolutions work (under D3D, not OGL). If I follow that...
Sort by:  
Page 1 of 1 [ Search found 11 matches ]


All times are UTC [ DST ]


Jump to:  




Powered by phpBB® Forum Software © phpBB Group