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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 30 Sep 2007, 10:52
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Replies: 804 Views: 190758
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Still waiting on the patch. I thought Ken said he was working with Racer to fix it or something? By the time this is fixed Ill be playing through Episode 2 and Portal. So damn mad that I bought it on Steam, or else I'd have returned it right away. |
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Forum: Request/Discuss Game Solutions Topic: OBSCURE 2 @ 1680X1050 Widescreen 16:10 ? |
Ice[DDZ] |
Posted: 24 Sep 2007, 22:55
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Replies: 3 Views: 13931
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This game isn't out in the US as far as I know? If it is I'll go buy it NOW... Before it disappears forever into... Yeah.
Perhaps a UK release? |
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Forum: Request/Discuss Game Solutions Topic: Bioshock discussion and Detailed Report grading questions. |
Ice[DDZ] |
Posted: 23 Aug 2007, 03:27
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Replies: 70 Views: 18071
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Awesome awesome job! Its greatly appreciated! |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 22 Aug 2007, 18:58
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Replies: 804 Views: 190758
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I can't get this to work with my version of bioshock which I got off steam. Is this maybe due to the fact the the file is looking for the bioshock stuff in a specific path? by default bioshock exe lives in C:Program FilesSteamsteamappscommonbioshockBuildsRelease thanks I bought it off steam and its... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 22 Aug 2007, 18:32
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Replies: 804 Views: 190758
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Unfortunately I bought the game on Steam so I cant return it, that said I wont be buying any future 2K games until a WSGF fix is out. Such a terrible response with a total lack of understanding. For shame. Honestly, who the hell think 75 degree FOV is perfectly fine for a viewing screen which normal... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 22 Aug 2007, 00:19
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Replies: 804 Views: 190758
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I tired to register but I didnt get the email, Can someone else post them? |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 22 Aug 2007, 00:01
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Replies: 804 Views: 190758
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The idea that a moving 2D image is capable of resulting in motion sickness because the scrunched up viewfield implies to our brain different movement than we are used to in a game is not something those who are set against the idea will readily accept. It requires a bit more acceptance that the bra... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 21 Aug 2007, 23:44
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Replies: 804 Views: 190758
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Heres a little image I made. Might help you guys educate some people out there (though that seems impossible at times)
And just to hammer the point home that its wrong:
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 21 Aug 2007, 22:55
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Replies: 804 Views: 190758
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Almost threw up when playing the game. This really sucks, I cant play it in widescreen. Im really sensitive to FOV adjustments like this, Like another guy said it makes me feel like im 3 inches in front of the screen. Had the same problem with STALKER but thankfully WSGF fixed that, and the devs pat... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 21 Aug 2007, 22:38
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Replies: 804 Views: 190758
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The temp fix isnt working for me either. Making my screen stretch is giving an improper aspect ratio, and is no different than leaving the ini file alone. Adding fov 120 does nothing. |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 21 Aug 2007, 21:44
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Replies: 804 Views: 190758
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Stop posting those overlays, they're totally wrong. Matter of fact, pictures taken with a digital camera seem to show a clear width gain and height loss with 16:9 settings as it should be. Thx Lefty42o from neogaf. Sorry for my poor english, but i just wanted to point it out. =) He clearly isnt in ... |
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Forum: General Gaming Discussions Topic: Bioshock: artistic vision - or not as the case may be |
Ice[DDZ] |
Posted: 21 Aug 2007, 21:36
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Replies: 804 Views: 190758
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So, if I put 1600x1200 for my 1920x1200, and use that FOV trick...it should give me the correct view right?
Yep, Just select the 4:3 resolution that closely matches your LCD's max vertical resolution. |
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Forum: Battlestations Topic: Post your "Command Centre" Pictures Here |
Ice[DDZ] |
Posted: 27 Jul 2007, 13:05
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Replies: 1436 Views: 488993
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Is that an IBC rootbeer there too?? |
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Forum: Battlestations Topic: Post your "Command Centre" Pictures Here |
Ice[DDZ] |
Posted: 24 Jul 2007, 10:06
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Replies: 1436 Views: 488993
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PerfectCr: Great setup :D |
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Forum: Request/Discuss Game Solutions Topic: REQ: Two Worlds |
Ice[DDZ] |
Posted: 13 May 2007, 01:10
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Replies: 5 Views: 1932
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This game isn't released as far as I know... "Release Date: Jun 26, 2007" from Gamespot.com... Unless it was released in Europe or some other country it's definitely not out. |
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Forum: Battlestations Topic: Post your "Command Centre" Pictures Here |
Ice[DDZ] |
Posted: 20 Apr 2007, 03:05
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Replies: 1436 Views: 488993
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Thanks all =) Johnny, yes my mousepad is very small... I have had it for countless years though (still in good shape too). Before that was my Max Payne limited edition (only came in the OLD huge styled PC game box) mousepad which was actually SMALLER :lol: And yes I agree with all that the MX518 is ... |
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Forum: Battlestations Topic: Post your "Command Centre" Pictures Here |
Ice[DDZ] |
Posted: 18 Apr 2007, 05:56
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Replies: 1436 Views: 488993
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I got moved into my new place and setup my new (yet old) desk!...
Feels a ton better, not so much clutter now... |
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Forum: Request/Discuss Game Solutions Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl |
Ice[DDZ] |
Posted: 05 Apr 2007, 23:32
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Replies: 142 Views: 34574
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[quote="Ice[DDZ]"]Thanks Paddy ;) I think these settings will work for 16:10 too, not sure. You might want to check. I already did the same comparison between 4:3 and 16:10 for the solution page ... not having a 16:9 screen I couldn't test it to find the best settings. The FOV for 16:10 is perfect ... |
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Forum: Request/Discuss Game Solutions Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl |
Ice[DDZ] |
Posted: 05 Apr 2007, 23:21
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Replies: 142 Views: 34574
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Thanks Paddy ;) I think these settings will work for 16:10 too, not sure. You might want to check. |
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Forum: Request/Discuss Game Solutions Topic: S.T.A.L.K.E.R. - Shadow of Chernobyl |
Ice[DDZ] |
Posted: 05 Apr 2007, 21:53
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Replies: 142 Views: 34574
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I use 120 / 0.75 for my 16:9 1280x720 resolution, looks ace. Quick compare: Here is 4:3 in the game Here is 16:9 in the game Here is fixed 16:9 in the game As you can see its very zoomed in when compared to 4:3. To combat this I set it so the height matches the 4:3 shot, and also ends up giving the ... |
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