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Forum: General Gaming Discussions Topic: Oblivion 1.1beta patch released!!! |
Cabezone |
Posted: 03 May 2006, 01:19
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Replies: 22 Views: 4002
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No noticeable change here with SLI 7900GTX. |
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Forum: General Gaming Discussions Topic: Oblivion has gone gold and has an official release date! |
Cabezone |
Posted: 22 Mar 2006, 08:17
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Replies: 71 Views: 12282
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I'll add that it does widesreen properly, correct FOV and all. |
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Forum: General Gaming Discussions Topic: Oblivion has proper FOV in widescreen! |
Cabezone |
Posted: 13 Feb 2006, 01:36
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Replies: 24 Views: 5165
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Thats awesome, i wonder if my PC will cope at maxed out settings? (keeping in mind that we really only need 25-30fps as its an rpg).
Speak for yourself, I need 40fps+ to be comfortable in any game. |
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Forum: General Gaming Discussions Topic: Oblivion has proper FOV in widescreen! |
Cabezone |
Posted: 11 Feb 2006, 23:34
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Replies: 24 Views: 5165
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Forum: General Gaming Discussions Topic: fear and 2405 help |
Cabezone |
Posted: 15 Jan 2006, 06:45
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Replies: 45 Views: 7221
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he he , yeah pretty busy , triple thanx paddy , you are a very kind and good person , please forgive all the questioning its just that some of us go step by step , i think ill buy a 512 mb 7800gtx as soon as one is available with a distributor i know , hey paddy and all you guys , how do i get to s... |
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Forum: General Gaming Discussions Topic: Oblivion |
Cabezone |
Posted: 11 Jan 2006, 02:49
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Replies: 29 Views: 5901
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It definatly supports widescreen, I've seen a picture of a developer playing the PC version on a big widescreen monitor. Hopefully they get the FOV right as well. Even if they don't I imagine it won't be hard to mod the FOV. |
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Forum: General Gaming Discussions Topic: World of Warcraft framerates (fps) using 1920x1200 |
Cabezone |
Posted: 15 Dec 2005, 07:21
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Replies: 12 Views: 3427
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Heh..I didn't read the whole thing. I just realized this was a ressurected thread I'd already replied to. |
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Forum: General Gaming Discussions Topic: Aspect Ratio: Guild Wars Example |
Cabezone |
Posted: 25 Nov 2005, 02:20
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Replies: 15 Views: 3564
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Cabezone, Maybe it is my screen but with the WS I see "but you lose the top" - I agree "and bottem." - I actually see more "You're seeing less of the world" - I see more width (a little hillock beside the mountain on the right side. If you look at the size of the bricks on the bottom, you'll notice... |
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Forum: General Gaming Discussions Topic: Aspect Ratio: Guild Wars Example |
Cabezone |
Posted: 25 Nov 2005, 02:19
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Replies: 15 Views: 3564
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Forum: General Gaming Discussions Topic: Aspect Ratio: Guild Wars Example |
Cabezone |
Posted: 24 Nov 2005, 21:14
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Replies: 15 Views: 3564
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I'd call this a perfect example of doing widescreen wrong. I don't knw what you guys are seeing, it keeps the same FOV as 4:3, but you lose the top and bottem. You're seeing less of the world, you're better off with 4:3, rather than that badly implemented widescreen. |
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Forum: General Gaming Discussions Topic: Fable: The Lost Chapters |
Cabezone |
Posted: 13 Nov 2005, 04:36
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Replies: 16 Views: 5746
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Sneaking past the guards I found to be the trickiest and most annoying part of the game. I spent ages first time trying all sorts of methods, in the end I think it's just down to timing and a bit of luck. I hid behind the big rock in the corner, waited for the three guards to go past. Two of them g... |
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Forum: Request/Discuss Game Solutions Topic: NWN |
Cabezone |
Posted: 11 Nov 2005, 05:24
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Replies: 5 Views: 1768
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This is a big bump since I found it using a search and there is no point in creating another thread. First of all, hi :) I got myself a Dell 2405W thanks to maherie's deal not long ago. I've spent over a week enjoying it but I've not really tried gaming with it yet. I had a look at NWN's resolution... |
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Forum: General Gaming Discussions Topic: F.E.A.R. / CoD 2 Settings? |
Cabezone |
Posted: 03 Nov 2005, 08:42
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Replies: 7 Views: 2570
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I ran a bench on my system for you at that monitor native resolution. I have a system similar to the one you getting. Mine is X2 4400+ 2GB ram and SLI 7800GTX. I only used one card for the benchmark. Everything was on high except soft shadows were off. No AA but 8xAF, you can expect about a 20% drop... |
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Forum: Detailed Widescreen Reports Topic: Earth 2160 |
Cabezone |
Posted: 23 Oct 2005, 20:51
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Replies: 7 Views: 3164
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Yeah that works too. But if you dont want to download the tool it is quite easy to get widescreen working in Earth 2160 without the tool. Find the following in the windows registry: HKEY_CURRENT_USERSOFTWAREReality PumpEarth2160graphics Edit the key: Only4x3Modes and set it to 0 decimal value And n... |
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Forum: Request/Discuss Game Solutions Topic: Quake 4 Native Widescreen support? |
Cabezone |
Posted: 19 Oct 2005, 22:14
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Replies: 47 Views: 12822
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[quote]Gravelayer, Go back up this topic a ways and click on the Doom3 link that was posted for the widescreen solution. Quake 4 and Doom 3 have the same game engine so the widescreen fix works. I also have a Dell 2405 FPW and I am playing Quake 4 in 1920 x 1200 with an FOV of 100. Works great. All... |
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Forum: Request/Discuss Game Solutions Topic: F.E.A.R. Widescreen Discussion |
Cabezone |
Posted: 19 Oct 2005, 02:23
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Replies: 36 Views: 6650
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It is normal. Most games' default FOV is like that, and if you change it then things in the center don't look right..
Dude it is not normal in any way. None of the other widescreen games I've played have any distortion at the edges. |
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Forum: Request/Discuss Game Solutions Topic: X-Men Legend II |
Cabezone |
Posted: 30 Sep 2005, 01:43
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Replies: 18 Views: 3030
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Small update. The multiplayer sucks ass. Everyone has to stay in the same screen, even over the net, just like you're all playing on the same TV. The game pauses when messing with inventory or stats, and only one person at a time can adjust inventory, making the problem worse. The pausing problem is... |
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Forum: General Gaming Discussions Topic: Fable: Lost Chapter Discussion |
Cabezone |
Posted: 30 Sep 2005, 01:34
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Replies: 5 Views: 1835
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Does anyone else have annoying texture corruption streaking across the bottom of the screen sometimes? It only seems to do it in some areas, as it doesn't do it while in the Guild, only while running around the nearby town. The readme says that there is texture corruption issues on certain resoluti... |
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Forum: Request/Discuss Game Solutions Topic: X-Men Legend II |
Cabezone |
Posted: 24 Sep 2005, 22:09
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Replies: 18 Views: 3030
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Well this fine game has native widescreen support. Correct FOV and everything. It also is Co-op all the way through with up to four people either over the net, or hotseat if you have enough controllers. Oddly enough it has no LAN support.
It's sort of like Diablo with X-Men, only less loot. |
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Forum: General Gaming Discussions Topic: World of Warcraft framerates (fps) using 1920x1200 |
Cabezone |
Posted: 30 Jul 2005, 19:02
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Replies: 12 Views: 3427
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I feel the same way about framrates, I can't stand it when it drops below 60. I've only got an A64 3200+ with an x800xtpe and the framrates remain consitantly high at 1920x1200 no AA but 8x AF. I can't remember them dropping anywhere except in Ogrimmar, or places where large numbers of people gather... |
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