Widescreen Gaming Forum

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 Forum: Request/Discuss Game Solutions   Topic: Correct FOV/and unstrectched values in ArtMoney

Posted: 30 Dec 2005, 22:51 

Replies: 8
Views: 3477


1.3333 is difficult to find since I don't know how many .3333s or the right variable (real number) sign/or unsign the number of bytes, etc. I was hoping someone with games programming knowledge can help. What are the typical methods can be used to assign variables for 4:3 aspect ratio and FOV's=90, ...

 Forum: Request/Discuss Game Solutions   Topic: Correct FOV/and unstrectched values in ArtMoney

Posted: 30 Dec 2005, 21:01 

Replies: 8
Views: 3477


Any ideas of the possible values we can try using ArtMoney to change the correct FOV /or aspect ratio / so the image won't be strectched. Some games seem to be able to auto adjust correctly based on the vertical/horizontal res. Some are fixed at 4:3. What possible values I should look for to change?...

 Forum: Request/Discuss Game Solutions   Topic: World Soccer Winning Eleven 8

Posted: 27 Apr 2005, 04:10 

Replies: 4
Views: 2248


Please. Any Widescreen Guru outhere willing to help those stupid enough to buy a 2005FPW before knowing that the only game they play isn't supported by it? Help! Reposting from solution: I remember I got the game to run @1280x768. So it might even work @1280x800. Make sure you create/have a custom ...

 Forum: Request/Discuss Game Solutions   Topic: UniWS: Discussion Help

 Post subject: UniWS: Discussion Help
Posted: 27 Apr 2005, 02:29 

Replies: 102
Views: 36894


[quote][quote]can anyone suggest a way to put Pro Evolution Soccer 4 in 16:10 resolutions? :wink: seconded. ....and third'd ...and fourthed (?). No really, please. I remember I got the game to run @1280x768. So it might even work @1280x800. Make sure you create/have a custom res for your desktop/os...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 19 Feb 2005, 21:14 

Replies: 90
Views: 25177


Yes, I edited under graphics options. I have no idea why it doesn't just work. Here's how my graphics options part of the ini looks: [Graphics Options] Grass=1 Shadows=1 EnableHardwareMouse=1 FullScreen=0 AllowSoftShadows=1 RefreshRate=60 Width=1024 Height=768 V-Sync=1 Texture Quality=2 Anti Aliasi...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 19 Feb 2005, 18:57 

Replies: 90
Views: 25177


[quote] TestType, did you verify that you saved your change in the ini? Did you test with fullscreen=0 and other standard res like, 800x600? Yes, I saved for sure and I've now tried it with the normal resolutions and it still won't play in a window :( TestType, did you edit under [Graphic Options] ...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 18 Feb 2005, 21:25 

Replies: 90
Views: 25177


ahh got it working now: only one problem: whenever I use 1280x600 I don't see the options in conversations so I can't see what I'm saying to people looks/works great other than that though, but still not at all playable because of this minor irritation any ideas on how to solve this? UndaC, since 1...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 18 Feb 2005, 21:16 

Replies: 90
Views: 25177


UndaC, I believe your monitor native mode is 1280x720. You can/should test res output of the OS to your monitor first. For example, change/test your OS desktop to 1280x600. Now, if you want to edit swkotor2.ini fullscreen=1 and 1280x600 you will have only 1280x600 of the game on your monitor. TestTy...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 18 Feb 2005, 19:20 

Replies: 90
Views: 25177


in the swkotor2.ini fullscreen=1 (0=off and 1 =on). Again, if you truly understand the benefits of 1280x you will see why many find that it's the best (even if all other res avail). If you still want to scale up to your max res you still can just make sure you set to scale up w/ correct aspect ratio.

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 18 Feb 2005, 04:27 

Replies: 90
Views: 25177


1280x600 and 1280x480 also work, awesome super WS and fov more lifelike, can also improve performance. For reference, OAR of most movies are 2.35. Now all WS systems can run w/ one of these 1280x modes, even 1280x720. Have fun y'all.

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

Posted: 18 Feb 2005, 04:03 

Replies: 90
Views: 25177


Again, since 1280x768 works any widescreen system (except 1280x720) such as 1680x1050 can run at pixel perfect mode (windowed) with remaining pixels for other fun info (sports scores, news, etc.) or scale up w/ stretch mode with correct aspect ratio. I find that 1280x WS is best overall (even when I...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

 Post subject: Re: 1280x768 works
Posted: 16 Feb 2005, 20:37 

Replies: 90
Views: 25177


swkotor2.ini edited width and height under [Graphics Options]. 1280x720 doesn't work. Good Luck. Since 1280x768 works why don't you guys try that? That is HD quality and give you smoother than anything higher like 1920x1200, or 1280x1024. For those with higher res screen you might try use non-full ...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

 Post subject: Re: 1280x768 works
Posted: 16 Feb 2005, 20:36 

Replies: 90
Views: 25177


swkotor2.ini edited width and height under [Graphics Options]. 1280x720 doesn't work. Good Luck. Since 1280x768 works why don't you guys try that? That is HD quality and give you smoother than anything higher like 1920x1200, or 1280x1024. For those with higher res screen you might try use non-full ...

 Forum: Request/Discuss Game Solutions   Topic: Star Wars Knights Of The Old Republic The Sith Lords

 Post subject: 1280x768 works
Posted: 13 Feb 2005, 09:35 

Replies: 90
Views: 25177


swkotor2.ini edited width and height under [Graphics Options]. 1280x720 doesn't work. Good Luck.

 Forum: Request/Discuss Game Solutions   Topic: UniWS: Discussion Help

Posted: 06 Dec 2004, 01:08 

Replies: 102
Views: 36894


mird-OC and Woggs, Again, thanks for your great work. Is it possible that you could help with a how-to guide to hack other games to use custom rez? Any insights you can provide will much appreciated. For examples, how did you do the ones you have done? Can all games be modified? I would like to do o...
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