wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Submitted by Anonymous on 10 December, 2011 - 11:47
Trine 2 is a puzzle platformer that can be played in Co-Op for up to 3 people, the game does render correctly to horizontal plus but unfortunately the menu, HUD and cutscreens are all stretched. I have an extended version but that won't be ready till tomorrow. Once again if your monitors width is larger than 1920 pixels and you have lots of bandwidth, set the quality to original and play the video in full screen for a much higher quality.
Submitted by Anonymous on 8 December, 2011 - 11:48
Tom's Hardware has published their latest iteration of Best Graphics Cards For The Money, so if your in the market for an upgrade, and have a fair idea of what your budget is, you should check this article out.
Submitted by AussieTimmeh on 2 December, 2011 - 23:08
It's that time of the year to be voting for the best and worst of this years games and developers. We've got 3 developer awards and 1 game award to hand out this year. Even though many games now offer native widescreen resolution support and some even offer native multi-monitor support, not all do it well. To help evangelize and encourage proper implementation in widescreen and surround gaming scenarios, the WSGF seeks to recognize those developers who represent the best and worst examples of widescreen support.
Submitted by Anonymous on 28 November, 2011 - 13:17
Tom's Hardware has published their latest iteration of Best Gaming CPUs For The Money, so if your in the market for an upgrade, and have a fair idea of what your budget is, you should check this article out.
Submitted by Anonymous on 19 November, 2011 - 15:31
Next up is Need for Speed: The Run, the game fully support multi-monitor resolutions out of the box and even has a centred HUD, however it appears the Frostbite engine is over doing the lighting flares and driving into the sun will reduce your visibility to about 10 meters in-front of you. I do have an extended version uploading atm but you tube doesn't appear to want to encode them at there 4k resolution anymore. Once again if your monitors width is larger than 1920 pixels and you have lots of bandwidth, set the quality to original and play the video in full screen for a much higher quality.
Submitted by skipclarke on 18 November, 2011 - 17:09
The WSGF is very thankful for its members who volunteer their time to fix lacking Eyefinity and Surround support in current titles. Many of these are major releases such as Battlefield, Call of Duty, Elder Scrolls V: Skyrim and L.A. Noire.
The lack of developer implemented multi-monitor support means that these titles will provide much less enjoyment to Eyefinity and Surround users. Without the efforts of these community volunteers many of these titles would remain usable only on single screens.
As many countries and cultures enter into their Thanksgiving and Holiday seasons, please join us in expressing our thankfulness to this volunteer army of community coders by donating in our donation drive. All of the proceeds will be distributed to the active coders on the site. It will help them with acquiring hardware and software to improve their patch development.
Thank you very much for your help and support. You can donate through PayPal by using the Chip-In in this article or in the left nav.
Submitted by Anonymous on 17 November, 2011 - 11:20
It's a bit late but here it is, the game natively supports multi-monitor setups however it stretches the interface which breaks it, but luckily a couple of people are working to get a fix created, this video shows one of the fixes although the fix is still work in progress. I've got an extended version on the way that will continue the video for about 28 minutes of gameplay total. Once again if your monitors width is larger than 1920 pixels and you have lots of bandwidth, set the quality to original and play the video in full screen for a much higher quality.
Submitted by Anonymous on 17 November, 2011 - 11:12
Another Modern Warfare game, another crap port, but not to worry, within 24 hours of release, dopefish has already delivered a fix. So this video will show both the original gameplay footage, as well as footage with the fix applied. I've got another extended version on the way that will continue the video to the end of the level. Once again if your monitors width is larger than 1920 pixels and you have lots of bandwidth, set the quality to original and play the video in full screen for a much higher quality.
Submitted by thales100 on 17 November, 2011 - 10:21
Thanks to dopefish for adding support to this game in his Widescreen Fixer tool, now you can play L.A. Noire at multi-monitor resolutions without the terrible Vert- (zoomed in) behavior, please check the game's Detailed Report for all information, under Multi-Monitor Specific Solution.
You can discuss the solution in the Multi-Game Widescreen Fixer thread in our forums.