Centered HUD Fix for Quake 4 by thelolotov
thelolotov has been working on adjusting the Quake 4 HUD for multi-monitor. According to his forum post the tweak is by no means finished, but it's usable. In theory, the HUD, and menus, and all 2D elements can be adjusted to be centered in Triplehead, but this is much easier said than done.
The nice thing is, this mod, while specific to Quake 4, can be easily done with any other id Tech 4-based game, such as Doom 3, Prey, and possibly even Brink, in fact, Brink might be an incredibly easy fix, but as he does not own it, he can't try. Hit the forum thread for more info, and how you can test at additional resolutions.
Tags: wsgf, triplehead2go, eyefinity, surround, hud, quake4