wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
The WSGF utilizes a Rubrick grading system to score widescreen implementation, and assigns grades accordingly. Below is a short description of each grading criteria. To see all the
games in a particular classification, please click on the grade title below.
These are games that have received a calculated grade in the B range. All of these games are without major flaws, but either have at least one minor flaw that prevents a perfect score, or have not been sufficiently tested to
receive a perfect score. Minor flaws include but are not limited to HUD stretch, incomplete support of resolutions across the mainstream spectrum (currently 1280x720 to 1920x1200), and .ini solutions.
These are games that have received a calculated grade in the C range. All of these games are without severe flaws, but either have at least one major flaw that prevents a perfect score, or have not been sufficiently tested to
receive a better grade. Major flaws include but are not limited to vert -, limited aspect ratio support, and unusual or tricky widescreen solutions such as registry
editing.
These are games that have received a calculated grade in the D range. These games have at least one severe flaw in their widescreen implementation. The two most common flaws that could put a game in this category are stretched display, and widescreen solutions that are either potentially complex or require third party hacks.
These are games that have received a calculated grade in the F range. Enabling widescreen in these games introduces a critical flaw or bug in the game, usually one that profoundly hinders gameplay.