wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Don't Starve is a isometric survival game, it throws you into an unknown landscape with no other instruction other then not to Starve. As for multi-monitor support, it's pretty good, the game is horizontal plus and the UI is scaled correctly, it does however suffer from the common issue that elements bound to the side of the display area get pushed off to the edges of your side screens. This is a little annoying as the world time, health and hunger meter are all the way off to one side of the right monitor, and all the crafting options are on the far left of the left monitor, where as your character and your focus is on the centre monitor. Still the UI is perfectly functional so after a while you'll get used to the positioning, inspite of it's inconvenient placement on a multi-monitor setup.
The video itself is my first attempt at trying not to starve, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
AMD recently announced that they have added Ubsisoft's upcoming title "Far Cry 3: Blood Dragon" to their Never Settle Reloaded game bundle. The game will be offered for all GPUs offered in the existing bundle, from the HD 7970 all the way down to the HD 7770 GHz Edition.
They are also offered the title retroactively for anyone who has previously redeemed a Never Settle Reloaded code.
Submitted by theMightyAtom on 13 April, 2013 - 20:28
A while ago I posted in the forum regarding a bezel-less rear projected display we've been working on for museum installations. We’ve since started actively developing a smaller curved display for the home gamer and simulator enthusiast. We’re calling it the Infinitx D. Infinitx as in “infinite in the x-axis” with a D for desktop edition..
We would like to invite all WSGF members to contribute, in the form of comments, criticisms and wishes to help create a truly crowdsourced product that meets the needs of gamers and simulator constructors.
ShootMania Storm is a first-person shooter video game by Ubisoft and Nadeo. It is based on the TrackMania games by Nadeo.
Just like its sister games TrackMania 2 and the yet-unreleased QuestMania, it will feature 3 different environments, of which two have so far been revealed; a snow-based environment called Cryo, and another called Storm. Storm is set to be released first, with Cryo released approximately a year later.
I'm Julien Barnoin, lead programmer of Papo & Yo from Minority.
I've been porting our PS3 game to the PC in the recent months, and I just wanted to say this site has been a great resource in researching how to get things right so everyone can enjoy our game. So, thanks !
Submitted by Svardskampe on 12 April, 2013 - 00:48
The game is a 2D adventure game. It features exploration, crafting, construction, and combat with a variety of creatures in a randomly generated world.
Defiance is a third person shooter MMO that is running a parallel story line with a TV show of the same name, the TV show and game take part in different parts of the world but are happening at the same time and according to the developers of both there will be some crossover / overlap between the two. The game itself has OK multi-monitor support, resolutions are handled correctly, all 3D is rendered horizontal plus however the UI is spanned across the board, which make the UI very clunky, fortunately the UI is useful but not required. It's a really shame because the game is made by Trion, who also made Rift, which had one of, if not the best UI customization system I've ever seen in a game.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
I recently did an article on how you can add a game to the WSGF database. Beyond this, there area also additional areas where you can contribute. Two other areas are both easy and productive - the WSGF monitor database, and our screenshot/wallpaper galleries.
The following two YouTube videos outline the easiest methods by which you can contribute to the WSGF.