wide·screen gam·ing fo·rum (wsgf):
[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
Submitted by skipclarke on 6 September, 2013 - 02:54
HDMI Licensing officially announced HDMI 2.0. The v2 spec has 18Gbps bandwidth and can carry 3,840 x 2,160 resolution video at @ 60fps. The connector itself is unchanged, and HDMI Licensing claims current high-speed Category 2 wires can handle the increased bandwidth. Additionally, some companies have suggested upgrade paths for UHDTVs already on the market, and the new spec will natively support 21:9 widescreen displays.
Hi WSGF users! I hope your summer have been good. This is a short summary of what the Warpalizer team has been up to this summer.
We have launched a YouTube channel and I want your inputs on what you want to see in the YouTube channel? Please read on, and don't hesitate to ask if you have any questions.
it took me a lot of time to setup, seriously...and I thought I was not stupid.....
All started from my old PC with 2GTX690 and black screens on most games. Decided to change it all so :
1) Removed the SSD DRIVE for boot.
- You might have said it before, but to me it is the wrong good idea. Works well the first month....:=)
2) Remove the RAID 0 / 1 / 10 ...whatever hard disc
- Nothing better than a direct Hard disc plus acronis backup
Race the Sun is exactly what it sounds like, the aim is to race the sun to the horizon in an attempt to keep your solar powered racer moving, all the while avoiding and dodging the obstacles, shadows and missiles the world will throw at you. Now Flippfly, the developers of Race the Sun, have fixed the most glaring issues with their multi-monitor support since the beta. They have both remove the resolution restriction and removed the pillar-boxing, this basically makes the game horizontal plus by default. The only real issue is the menu UI, which is spanned across all 3 screens, the HUD is spanned as well, but the HUD isn't required to play.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
Final Fantasy XIV: A Realm Reborn, is the square Enix's second attempt at making this game, after the first one didn't do so well on release due to some interesting but ultimately bad design decisions. Rather than simply abandoning the game and the community they've redesigned the game from the ground up and A Realm Reborn is now a much better MMORPG for it. They've kept some of the really good ideas, like the ability to learn any class on one characture then hot swap between them at any time, and removed some of the really bad ideas, like not having proper world quests. The game is currently in closed beta but has almost perfect multi-monitor support, both ingame and pre-rendered cutscreens renders normally at 16:9 aspect ratio, the game itself renders everything as horizontal plus and the UI is fully re-positionable.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
Wizardry Gold is an updated version of Wizardry: Crusaders of the Dark Savant featuring new graphics, an automap feature and digital speech for narration.
Divinity: Dragon Commander is a strategy game that implements many different elements, from moving your forces around a turn based strategic view, to morphing into a dragon with a jetpack in the real-time tactical battles, to managing your empires and trying to keep the 5 factions councillors happy via the games political systems. The game has a ton of dialogue that is well delivered and helps deliver the story as well as add depth to the characters you'll have to detail with in the political section of the game. The game is a mixed bag in terms of multi-monitor support, some of the UI is fine and centred to a 16:9 aspect ratio, others are scaled and stretched making them very large and cutting the top and bottom off them. The games 3D all renders horizontal plus, and inspite of some of the issues with the UI it can still be used so the game isn't completely broken because of it.
The video itself is part analysis, part walkthough and part waffle, feel free to like or dislike my video and comment are always welcome too.
While this video can be watched on any screen it has been encoded to look best on a multi-monitor system, so if your running such a system, then select original quality from the drop down box and watch in fullscreen.
Submitted by AussieTimmeh on 11 August, 2013 - 11:30
Prison Architect is an upcoming construction and management simulation game by the British game developer Introversion Software. It was made available as a crowdfunded paid Alpha pre-order on September 25, 2012 with updates scheduled every three to four weeks.