Baseline (Widescreen) Solution & Issues
All standard resolutions are listed in-game; the desktop resolution is used by default. The current resolution is stored in a file called display in the installation folder.
The gameplay area adjusts based on the resolution used. Gameplay, HUD elements and FMVs scale correctly while non-gameplay menus are stretched from 4:3.
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Some mission text is cut off.
Eyefinity / Surround Specific Solution & Issues
Gameplay is zoomed in, HUD is cut off.
4k UHD Specific Solution & Issues