L.A. Noire
L.A. Noire is a crime video game developed by Team Bondi and published by Rockstar Games. The game is set in Los Angeles in 1947, a city of glamour, fame, and wealth, but also where crime, vice, and corruption are rife, and challenges the player, controlling a Los Angeles Police Department (LAPD) detective, to solve a range of cases across five crime desks. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the players' success at these activities will impact how much of the cases' stories are revealed. As the title suggests, the game draws heavily from both plot and aesthetic elements of film noir – stylistic films from the 1940s and 1950s that shared similar visual styles and themes including crime, sex, and moral ambiguity and were often shot in black and white with harsh, low-key lighting. The game uses a distinctive colouring-style in homage to the visual style of film noir, including the option to play the game in black-and-white. Part of the gameplay includes interrogating both civilians and suspects in order to progress through the case. |
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