Baseline (Widescreen) Solution & Issues
Native. This is rather interesting. Enabling widescreen on this game expands the FOV, but it also seems to make the camera move backwards a bit. You can tell because the cars are farther away, and the space ABOVE the marquees become visible. It also appears that the aspect ratio is fixed at 16:10. The 16:9 picture is definitely a stretched version of the 16:10 picture, but it's not obvious which one is correct due to the changed perspective. I *think* 16:10 is correct, because the rear lights on the car look circular in both 4:3 and 16:10, but oblong in 16:9
Ultra/Super-Wide (21:9/32:9) Specific Solution & Issues
Eyefinity / Surround Specific Solution & Issues
4k UHD Specific Solution & Issues