id Super Pack is a downloadable package containing many of id's classic FPS games. The following games are included:
Commander Keen 1-5
Wolfenstein 3D
Spear of Destiny + Return to Danger + Ultimate Challenge
Return to Castle Wolfenstein
Ultimate Doom
Doom II + Master Levels
Final Doom
Doom 3 + Resurrection of Evil
Heretic + Shadow of the Serpent Riders
Hexen + Deathkings of Dark Citadel
Hexen II
Quake + Scourge of Armagon + Dissolution of Eternity
Quake II + Ground Zero + The Reckoning
Quake III Arena + Team Arena
Most of these games are open source, and have fan-developed ports that have superior widescreen support (as well as other features) to the originals. However, Activision have only included the original versions of these games, and in the case of Quake, Quake II, and Hexen II, have not included the music. Here are tutorials for "converting" the Steam games to versions with the best widescreen support possible.
Also, if you want to launch any of these ports through Steam, follow the game-specific setup instructions first. Then open Steam, click on the "Games" menu in the top menu bar, choose "Add a non-Steam game to My Games list...". Then navigate to the executable you would normally run and select it. If it's a .bat file, make sure the file type is set to "All Files." When you select it, a shortcut to that file will appear in your My Games tab.
Engine: GZDoom
Games Supported: Ultimate Doom, Doom II, Final Doom, Heretic, Hexen + Deathkings of Dark Citadel
Widescreen Solution: Native
Download GZDoom and extract it to an empty directory, and call it "GZDoom" or something like that to remind you that this contains GZDoom and all Doom engine games.
All but one of the below instructions involve copying one or two data files into the GZDoom directory. Follow as many as you like, and then run gzdoom.exe. If you only have the data file from one game in the gzdoom directory, it will automatically use that data file. If you have data files from multiple games, you'll get a menu asking which one you'd like to play. Very convenient!
The one exception is Master Levels which is a bit more involved, and has its own playing instructions.
Go to
Copy DOOM.WAD into your GZDoom directory.
Go to
Copy DOOM2.WAD into your GZDoom directory.
Go to
Copy TNT.WAD and PLUTONIA.WAD into your GZDoom directory.
Go to
Copy HERETIC.WAD into your GZDoom directory.
Go to
Copy HEXEN.WAD into your GZDoom directory.
You must have followed the Hexen instructions beforehand.
Go to
Copy HEXDD.WAD into your GZDoom directory.
This one's a bit more involved. You must have followed the Doom II instructions beforehand.
Go to
Copy the folder "wads" into your GZDoom directory. Then go to the GZDoom directory and create a file called "master.bat."
Now, edit the file, and copy and paste this into it:
@echo off
echo DOOM II: The Master Levels
echo 1: attack.wad *MAP01
echo 2: blacktwr.wad *MAP25
echo 3: bloodsea.wad *MAP07
echo 4: canyon.wad *MAP01
echo 5: catwalk.wad *MAP01
echo 6: combine.wad *MAP01
echo 7: fistula.wad *MAP01
echo 8: garrison.wad *MAP01
echo 9: geryon.wad *MAP08
echo 10: manor.wad *MAP01
echo 11: mephisto.wad *MAP07
echo 12: minos.wad *MAP05
echo 13: nessus.wad *MAP07
echo 14: paradox.wad *MAP01
echo 15: subspace.wad *MAP01
echo 16: subterra.wad *MAP01
echo 17: teeth.wad *MAP31 *MAP32
echo 18: ttrap.wad *MAP01
echo 19: vesperas.wad *MAP09
echo 20: virgil.wad *MAP03
set /p userinp=choose a number (1-20):
goto %userinp%
:1
set wad%=attack.wad
set warp%=1
goto end
:2
set wad%=blacktwr.wad
set warp%=25
goto end
:3
set wad%=bloodsea.wad
set warp%=7
goto end
:4
set wad%=canyon.wad
set warp%=1
goto end
:5
set wad%=catwalk.wad
set warp%=1
goto end
:6
set wad%=combine.wad
set warp%=1
goto end
:7
set wad%=fistula.wad
set warp%=1
goto end
:8
set wad%=garrison.wad
set warp%=1
goto end
:9
set wad%=geryon.wad
set warp%=8
goto end
:10
set wad%=manor.wad
set warp%=1
goto end
:11
set wad%=mephisto.wad
set warp%=7
goto end
:12
set wad%=minos.wad
set warp%=5
goto end
:13
set wad%=nessus.wad
set warp%=7
goto end
:14
set wad%=paradox.wad
set warp%=1
goto end
:15
set wad%=subspace.wad
set warp%=1
goto end
:16
set wad%=subterra.wad
set warp%=1
goto end
:17
set wad%=teeth.wad
set warp%=31
goto end
:18
set wad%=ttrap.wad
set warp%=1
goto end
:19
set wad%=vesperas.wad
set warp%=9
goto end
:20
set wad%=virgil.wad
set warp%=3
goto end
:end
gzdoom.exe ./wads/%wad% -warp %warp%
To play Master Levels, run master.bat instead of gzdoom.exe. You'll get a menu that lets you pick which map to use.
Engine: Hammer of Thyrion
Games Supported: Hexen II
Widescreen Solution: Native
Download Hammer of Thyrion. The package you probably want is hexen2-1.4.1-windows.zip. Extract it to your hard drive. Open it, and open the "data1" folder.
Open another window and go to
Copy both *.pak files into your HoT Hexen II's "data1" folder.
To play it, go back to the hexen2-1.4.1 directory and run glh2.exe to play Hexen II.
Be sure to go to the options menu and set the music to MIDI. Activision Value didn't see fit to include the CD-quality music with this game or Quake 1&2. But unlike the Quakes, Hexen II does support MIDI music.
Engine: Dark Places
Games Supported: Quake + Mission Packs
Widescreen Solution: Native
Download Dark Places and extract it to an empty directory, and call it "Quake" or something that will remind you that it is Quake 1. Keep that directory open in a window.
Open another window and go to
Copy the folder "Id1" to your Dark Places directory.
Run darkplaces.exe to play Quake.
You must have followed the Quake instructions beforehand. These instructions assume you have both expansion packs.
Go to
Copy the folders "hipnotic" and "rogue" into your Dark Places directory. Then go to the Dark Places directory and create a file called "quake.bat."
Now, edit the file, and copy and paste this into it:
@echo off
echo Quake + expansions
echo 1: Quake
echo 2: Mission Pack 1: Scourge of Armagon
echo 3: Mission Pack 2: Dissolution of Eternity
set /p userinp=choose a number (1-3):
goto %userinp%
:1
goto end
:2
set game%=hipnotic
goto end
:3
set game%=rogue
goto end
:end
darkplaces.exe -game %game%
Run quake.bat to get a menu that lets you pick which mission pack to play.
This is an optional patch you may install to re-enable Quake's music. The data archive is encrypted, and will only install if you have Quake and its expansion packs, and have followed all of the instructions above.
Download the patch here. Extract its contents to the Darkplaces directory. Run the file "difdepak.exe," and then wait a few minutes. If all goes well, it should eventually say:
Everything is Ok
Press any key to continue . . .
The music is now re-enabled. At this point, you may delete the files "control" and "pak.zip" to free up disk space. You can run the game with quake.bat, and the music should play.
Notice: This patch is distributed with assumed tacit permission from Activision. If either id or Activision requests that we take down this patch, we will, but we are hopeful they will embrace it in the spirit of the community.
Engine: KMQuake2 version 0.20
Games Supported: Quake II + Mission Packs
Widescreen Solution: Native
Download "The engine" (version 0.20) and extract it to an empty directory, and call it "Quake2" or something that will remind you that it is Quake 2. Keep that directory open in a window.
If you wish, you may also download "Hi-res levelshots." Extract it to the gameDir as well, overwriting the baseq2 folder.
Open another window and go to
Copy the folder "baseq2" to your kmquake2 directory. You can safely overwrite the existing "baseq2" folder; you won't lose any files in it.
Run kmquake2.exe to play Quake.
All the common widescreen resolutions are supported natively, and there is an FOV autoscaling setting that ensures hor + gameplay.
Also, be sure to change the crosshairs. Crosshairs 1, 2, and 3 get drawn off-center in KMQuake2 0.20, and are pretty much useless. Crosshairs 4-11 are much better. You can change it by going into the main menu and going to Options->Screen.
You must have followed the Quake II instructions beforehand. This assumes you have both expansion packs.
Go to
Copy the folders "xatrix" and "rogue" into your kmquake2 directory.
Go back to the KMQuake2 website, and download "Official mission pack support" (version 0.20). Extract the contents to the "xatrix" directory *AND* the "rogue" directory, overwriting any files in them.
Then go to the kmquake2 directory and create a file called "quake2.bat."
Now, edit the file, and copy and paste this into it:
@echo off
echo Quake II + expansions
echo 1: Quake II
echo 2: Mission Pack 1: The Reckoning
echo 3: Mission Pack 2: Ground Zero
set /p userinp=choose a number (1-3):
goto %userinp%
:1
goto end
:2
set game%=xatrix
goto end
:3
set game%=rogue
goto end
:end
kmquake2.exe +set game %game%
Run quake2.bat to get a menu that lets you pick which mission pack to play.
This is an optional patch you may install to re-enable Quake II's music. The data archive is encrypted, and will only install if you have Quake and its expansion packs, and have followed all of the instructions above.
Download the patch here. Extract its contents to the Darkplaces directory. Run the file "difdepak.exe," and then wait a few minutes. If all goes well, it should eventually say:
Everything is Ok
Press any key to continue . . .
The music is now re-enabled. At this point, you may delete the files "control" and "pak.zip" to free up disk space. You can run the game with quake2.bat, and the music should play.
Notice: This patch is distributed with assumed tacit permission from Activision. If either id or Activision requests that we take down this patch, we will, but we are hopeful they will embrace it in the spirit of the community.
Engine: NewWolf
Games Supported: Wolfenstein 3D, Spear of Destiny
Widescreen Solution: .ini
Download NewWolf and extract it to an empty directory, and call it "wolf3D" or something that will remind you that it is Wolfenstein 3D. Keep that directory open in a window.
Open another window and go to
Copy all of the *.WL6 files into your NewWolf wolf3d directory.
Just run NewWolf.exe to play Wolfenstein 3D.
Warning: Unlike Wolfenstein 3D, Spear of Destiny cannot be completed 100% using the NewWolf engine. Ordinarily, finding the spear will cause you to be teleported to an arena where you face the final boss. But in the NewWolf engine, collecting the spear only triggers an error message, leaving you no exit from the level and no option but to manually quit the game. Everything else in the game up to that point works fine, though.
Download NewWolf and extract it to an empty directory, and call it "sod" or something that will remind you that it is Spear of Destiny. Do not re-use the wolf3D directory. NewWolf will not run Spear of Destiny if the Wolf3D data files are present. Keep the sod directory open in a window.
Open another window and go to:
Copy all of the *.SOD, *.SD1, *.SD2, and *.SD3 files into your NewWolf sod directory.
Go back to the sod directory. Create a file called "sod.bat." Edit it, and paste this into it:
@echo off
echo Spear of Destiny
echo 1: Spear of Destiny
echo 2: Mission 2: Return to Danger
echo 3: Mission 3: Ultimate Challenge
set /p userinp=choose a number (1-3):
goto %userinp%
:1
copy GAMEMAPS.SD1 GAMEMAPS.SOD
copy MAPHEAD.SD1 MAPHEAD.SOD
copy VSWAP.SD1 VSWAP.SOD
goto end
:2
copy GAMEMAPS.SD2 GAMEMAPS.SOD
copy MAPHEAD.SD2 MAPHEAD.SOD
copy VSWAP.SD2 VSWAP.SOD
goto end
:3
copy GAMEMAPS.SD3 GAMEMAPS.SOD
copy MAPHEAD.SD3 MAPHEAD.SOD
copy VSWAP.SD3 VSWAP.SOD
goto end
:end
NewWolf.exe
Run sod.bat to get a menu that lets you pick which mission to play.